Brawl Stars – An Introduction
- 1 Brawl Stars – An Introduction
- 2 Brawl Stars Gameplay
- 3 Brawl Stars Modes
- 4 Brawlers
- 4.1 League Reward Brawlers
- 4.2 Rare Brawlers
- 4.3 Super Rare Brawlers
- 4.4 Epic Brawlers
- 4.5 Mythic Brawlers
- 4.6 Legendary Brawlers
Officially released on December 12th, 2018, Brawl Stars and Brawlers seem to be a next major Supercell’s success, following the steps of Clash of Clans and Clash Royale.
Seemingly, 2018 was a peak of ‘battle royale’ game genre. Currently, in the gaming era where PvP dominates, with games such as PUBG, Fortnite and League of Legends, there is definitely a room for a new game that will bring more excitement, strategy and thrill to the mobile gaming stage.
Brawl Stars is a premium, Free-to-Play multiplayer game – intentionally made only for mobile phones. Supercell released an iOS soft launch on June 15th, 2017, making the game available for Canada, Finland, Sweden, Denmark, Norway, Ireland, Singapore, Hong Kong, Macao and Malaysia.
Keeping the strong pace, Supercell kept on going with the soft launch, expanding Brawl Stars availability area for Android users. Fortunately, Brawl Stars had a global release very recently, making the game trending in 2019.
Brawl Stars Gameplay
There is a classification of Brawlers according to their rarity:
- League rewards – Shelly, Nita, Colt, Bull, Jessie, Brock, Dynamike, Bo
- Rare – El Primo, Barley, Poco
- Super rare – Ricochet, Darryl, Penny
- Epic – Piper, Pam, Frank
- Mythic – Mortis, Tara
- Legendary – Spike, Crow, Leon
Brawl Stars Tokens and Trophies
Your starting possibility is to earn 100 tokens, which have to be re-filled after their use. This usually lasts a couple of hours, as every two hours 20 Brawl Tokens are re-filled and ready to use. Besides this possibility, Brawl Stars allows you to gain 10 Brawl Tokens after you rank up your Brawlers. By this, you can open quite a few Brawl Boxes rather easily as ranking your Brawlers is relatively easy at the beginning. The upper required limit of Brawlers rank is 500 trophies.
Finally, after the Brawl Season starts, you have 5 days to reach as many trophies as possible with your Brawlers. When the season ends, all Brawlers above 500 trophies will be reseted to 500 trophies. All your Brawlers under 500 trophies will have the same amount of trophies after the season.
Besides Brawl Tokens, players also have a possibility to earn Gems. Gems allow you in-game purchases such as Brawl Boxes, Big Boxes, Brawl Points for your Brawlers and Tickets to participate in Special Events.
Brawl Stars Modes
Brawl Stars offers 6 non-ticketed events that you can play with your Brawlers – Bounty, Brawl Ball, Gem Grab, Heist, Solo Showdown and Duo Showdown; all modes are made in order to fit a variety of Brawlers, however giving an advantage to a certain kind of Brawlers in each map.
Seemingly, open maps give an advantage to ranged and control Brawlers as they can shoot from the distance e.g. Bounty, Heist and Gem Grab. Other modes, such as Solo Showdown, Brawl Ball and Duo Showdown give an advantage to short-range shooters and tanks, because these maps usually have more cover.
At the moment, Brawl Stars also offers 3 Ticketed Events – Robo Rumble, Boss Fight and Big Game; each of these events require a ticket to play that you gain through Brawl Boxes. Seemingly, these special events offer you to gain a vast number of Brawl Boxes, depending on your success, but also of your number of tickets invested.
League Reward Brawlers
Shelly is your Starting Brawler – a very interesting choice by Supercell to make Shelly your Starting Brawler allows you to, with relative ease, gain trophies at the sole beginning. She is a Fighter Type of Brawler with Buckshot attack, which will allow you to shred your opponents from a close distance, but also to keep them away with your range. Shelly’s Super Attack is ‘Super Shell’, which does tons of damage and knockbacks your opponents. This allows you to have a decent control over your opponents, as Shelly’s combo makes her one of the strongest meta Brawlers in the game. Her’s star power is ‘Shell Shock’, which allows Shelly to slow down enemies with her shell bullets.
Do not be tricked by Nita’s girlish appearance; Nita is a very versatile Fight-type Brawler that does a stream of attacks that goes through its target. Rupture allows Nita to quickly gather boxes in Showdown modes, but also to contribute with AoE attacks versus multiple Brawlers at once. Nita’s Super Attack is Overbearing – Nita summons her Bear who follows and fights the first enemy. Her’s star power is ‘Bear With Me’ that allows Nita to heal whenever her Bear hits an enemy. Nita can also heal her Bear by successfully hitting enemies. Nita’s features are best used in Solo Showdown, Duo Showdown and Special Events.
Colt is a Sharpshooter-type of Brawler and should be used fearlessly. This brawler allows plenty of aggressive opportunities to attack other Brawlers as his mid-to-long range revolver shoot ensures quickly taking down enemies with Six-Shooters. Six-Shooters is consisted of six straight long-range shots from his revolvers. Colt’s Super is ‘Bullet Storm’, a stream of long-range shots that shreds structures and deals lots of damage to enemies. His Star Power is ‘Slick Boots’ that allows more movement speed for Colt. His features are most appreciated in modes such as Heist, Gem Grab and Solo Showdown.
Bull is a Heavyweight-type of Brawler that ensures tanking plenty of damage and dealing plenty of damage with Double-Barrel, but from close distance or while ambushing. This allows Bull to be one of the strongest Brawlers in Brawl Stars when it comes to Showdowns, Heist and Brawl Ball. His Super – Bulldozer, allows you to charge through structures and enemies. You can use his Super in order to position Bull better, or just to run from a bad situation. Bull’s Star Power is ‘Berserker’, which allows Bull to double his re-load speed when under 40% of his maximum health.
Jessie is a Fighter-type of Brawler that unleashes ‘Shock Rifle’ shots that bounce from enemies and hit others in close distance. This allows Jessie to be rather powerful in contra-defense, but also when there is a powerful engager in the team. Her’s Super – Scrappy, is a small turret that shoots enemies in close distance. You are allowed to choose the place where you want to put Scrappy. The best way to use Scrappy is to put it in the bush, so your opponents cannot see it immediately. Jessie’s Star Power is ‘Energize’, which allows Jessie to heal Scrappy by her normal attack. Jessie is best utilized in Gem Grab and Heist.
Brock is a Sharpshooter-type of Brawler that allows you to shoot your enemies from a long distance with his Rockin’ Rocket. His downside is that he reloads relatively slowly, however his normal attacks do heavy damage. His Super Attack is Rocket Rain, where Brock unleashes his Rocket power in a chosen area dealing AoE damage. Brock’s Star Power is Incendiary, which allows Brock to burn enemies with his normal attacks. Brock is amazing when used in Bounty Mode, and is also good in Showdowns.
Dynamike is a Thrower-type of Brawler that uses explosives as his tool of attack. His normal attack ‘Short Ruse’ is rather powerful, however you have to be careful where you throw it, as it is not that hard to dodge. His Super Attack is a ‘Big Barrel O’ Boom’ – a big bomb that detonates in the area. Dynamike’s Star Power is Dyna-Jump, which Dynamike uses to go over obstacles through a blast-wave of explosions. Dynamike is well-balanced at the moment, but best used in Brawl Ball and Gem Grab.
Bo is a Fighter-type of Brawler that shoots three blowing rockets – Eagle-eyes as his normal attack. His Super Attack is ‘Catch a Fox’, which allows Bo to place three ground bombs that detonate upon stepping. His Star Power is ‘Circling Eagle’ that allows Bo to spot hidden enemies from a distance. Bo currently is not that well-positioned in meta, as it is not that good in any event. However, if you want to play Bo, you should play him in Bounty and Showdowns.
El Primo is a Heavyweight-type of Brawler that unleashes punches from a close distance. His Normal Attack is ‘Fists of Fury’; in combination with his high HP, El Primo dominates almost anyone from a close distance. Furthermore, his Super Attack ‘Flying Elbow Drop’ allows him to cut distance and jump straight-away onto enemies or structures. El Primo’s Star Power is ‘El Fuego’, which allows him to burn enemies for 4 seconds when they are hit by El Primo. El Primo is in a very good spot at the moment in Brawl Stars, as he can be amazingly useful in every Brawl Stars mode.
Barley is a Thrower-type of Brawler, very similar to Dynamike. This brawler does an AoE damage by throwing his fiery bottles – ‘Undiluted’, plus ticking damage from the fiery fog if enemies stay in the area. His Super Attack is ‘Last Call’ – a fiery barrage that covers a wide area in flame. This attack does so much damage for those who stay in the area. Barley’s Star Power is ‘Medical Use’ that heals Barley whenever he uses his Normal Attack. Barley is in a great spot in Brawl Stars right now, but he mainly dominates in Heist and Gem Grab.
Poco is a Healer-type of Brawler that fires rather powerful sound waves – ‘Power Chords’, hitting everything in array. Even though ‘Power Chords’ are so powerful when playing versus a team of people, his Super ‘Encore’ is even more powerful as it heals teammates and Poco with a wave. His Star Power is ‘Da Capo!’ allows Poco to heal his teammates with his Normal Attack. Poco is well-balanced, but mostly used in Gem Grab and Heist.
Super Rare Brawlers
Ricochet is a Sharpshooter-type of Brawler that shoots a stream of bullets towards the target with ‘Bouncy Bullets’ as his Normal Attack. This brawler has a unique feature – his bullets bounce off walls and structures. His Super Attack is ‘Trick Shot’ that launches even more powerful bouncy bullets. Ricochet is useful from a far distance, as his range is rather long. His Star Power is ‘Super Bouncy’, which allows Ricochet’s Normal and Super Attack to deal supercharged damage on their first bounce. Ricochet is at a strong point at the moment, but among the best in Bounty mode.
Darryl is a Heavyweight-type of Brawler that ensures tankiness, but lethality as well from a close distance. His Normal Attack is ‘Double Deuce’ where he fires an array of shotgun bullets. His Super is ‘Barrel Roll’, which allows Darryl to be super-mobile, easily getting towards enemies. Darryl’s Super also bounces off structures. His Star Power is ‘Steel Hoops’ that gives sturdiness to ‘Barrel Roll’ concerning defensive stats. Darryl is also in a good spot in Brawl Stars, as it can be successfully used in Showdown, Heist and Bounty.
Penny is a Sharpshooter-type of Brawler that shoots bullets that deal splash damage to enemies behind the targeted enemy as her’s Normal Attack – Plunderbuss. Her’s Super is ‘Old Lobber’ – a turret that launches bombs to a far distance. ‘Old Lobber’ makes Penny a frequent choice in Gem Grab, Heist and Bounty, as it allows area domination. Penny’s Star Power is ‘Last Blast’ that allows detonation of ‘Old Lobber’ when destroyed, dealing major damage.
Piper is a Sharpshooter-type of Brawler who deals more damage with ‘Gunbrella’ the farther she is from her’s opponent. Seemingly, her Super is ‘Poppin’, which allows Piper to jump away from a bad spot, leaving three bombs at the area where she was standing. Seemingly, With this, Piper can juke melee-range opponents. Piper’s Star Power is ‘Ambush’, which gives Piper extra damage whilst shooting from a bush. Unfortunately, Piper is at a really bad spot right now in the Brawl Stars meta. Nevertheless, she still is an extremely viable Brawler when it comes to Bounty mode.
Pam is a Healer-type of Brawler who is a bit more than just a healer. Her’s Normal Attack is Scrapstorm by which she shoots a bunch of shrapnels in a targeted area. Pam’s Super is ‘Mama’s kiss’, which allows her to put a healing turret at a wanted position. Mama’s kiss heals allies and Pam if they are in the turret range area. This allows Pam to turn over the outcome of matches quite often. Pam’s Star Power is ‘Mama’s Hug’, which allows Pam to heal herself and allies nearby when her normal attack hits an enemy. This makes her the best at Showdown modes, but also in team-oriented modes such as Gem Grab and Bounty.
Frank is a Heavyweight-type of Brawler who is pretty slow, but his blows are deathly. His Normal Attack is ‘Hammer Hit’, which blows everything in a wide area. However, ‘Hammer Hit’ is a very slow attack, and can be dodged quite easily if you can predict Frank’s movement. Frank’s Super – ‘Stunning Blow’ is a powered version of ‘Hammer Hit’ that stuns everything in Hammer Hit’s area. This can allow you to turn matches in your favor, of course if you land your Stunning Blow. His Star Power is ‘Power Grab’, which allows Frank to collect the power of enemies for a short time after he kills them. This makes Frank a very powerful tank that can take and deal lots of damage. However, since he is super slow, this makes him only super viable in Brawl Ball mode.
Mortis is a Dashing Assassin-type of Brawler that uses his ‘Shovel Swing’ to dash and swing at enemies with surprise. Shovel Swing allows Mortis to engage and disengage swiftly, which makes him powerful in Brawl Ball mode. His Super is ‘Life Blood’ that allows Mortis to leach the opponents energy. Life blood heals Mortis, whilst reducing enemies energy. Mortis’ Star Power is ‘Creepy Harvest’; after enemies die, they leave a green skull behind which Mortis can collect to heal himself.
Tara is a Skirmisher-type of Brawler that swiftly moves and attacks enemies with ‘Triple Tarrot’ as her’s Normal Attack. ‘Triple Tarrot’ hits enemies, but also goes through them, which allows Tara to connect to more than just one opponent. This allows Tara to smoothly collect boxes in Showdown mode, which is her specialty. Besides Showdown, Tara is a viable Brawler in Bounty and Heist. Tara’s Super is ‘Gravity’, which draws enemies to a targeted area. Her’s Star Power is ‘Black Portal’, which will spawn a Tara’s duplicate after she unleashes ‘Gravity’. The tactics behind is to spawn as many duplicates as possible.
Spike is a Sharpshooter-type of Brawler who shoots ‘Needle Grenade’ – a small cactus that explodes when connects to a target. ‘Needle Grenade’ will shoot spikes in various direction after it explodes. Luckily, such Normal Attack allows Spike to be a threat to multiple targets at once. His Super is ‘Stick Around!’ that allows Spike to throw a thorny grenade that hits and slows everyone in the targeted area. Spike’s Star Power is ‘Fertilize’, which allows Spike to heal himself in the area of ‘Stick Around!’. Spike is a super viable Brawler in the current meta. His strongest modes are Gem Grab, Showdown and Heist.
Crow is a Toxic Assassin-type of Brawler that uses his ‘Switchblades’ to harass his opponents with poisoned daggers. In addition to this, those who are hit by Switchblades suffer from reduced healing. His Super is ‘Swoop’ that allows Crow to leap and throw poisoned daggers, and once more when he lands. Further, this gives him an upper hand in most situations, making Crow one of the strongest Brawlers in Brawl Stars. Furthermore, Crow’s Star Power is ‘Extra Toxic’, which enables Crow to reduce opponent’s damage while being poisoned. Crow dominates in Gem Grab and Showdown.
Lastly, Leon is a Stealthy Assassin-type of Brawler that terrorizes enemies with ‘Spinner Blades’ from a close distance. Nevertheless, Leon’s Super is ‘Smoke Bomb’ that allows Leon to disappear for 10 seconds. Next, his super in combination with ‘Spinner Blades’ is super deadly for most of Brawlers in the game. If he uses his ‘Spinner Blades’ while being invisible, he will not be invisible anymore. Leon’s Star Power is ‘Smoke Trails’, which gives movement speed to Leon whenever he uses ‘Smoke Bomb’. This is extremely useful when Leon chases or runs away from an enemy. As a result, such combination enables Leon to be the most powerful Brawler in Brawl Stars, dominating in Heist and Showdown.